Thursday, September 01, 2005

Orenz Taxi Surabaya

Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by Image hosted by info : one nite service; bumper intro 6 seconds; tools 3d studio max 6 and Adobe After Effect 5.5. as usual, first i creat AI files from vector software like CorelDraw. make the outline using hairline. than i export to AI file than this object recognized as spline object in 3ds max. AI File i import in 3d studio max then i break apart the object depend on the object. O for logo object is independent object. O, -, R, E, N, Z, taxi, yellow background and black background, each are independent object. each spline i applied bevel modifier. then i animate each object fly from behind camera to the front of camera. except two background objects. it moved from left camera. for material of every object, most i use raytraced material with lake as reflaction. (found in 3d studio max maps folder) after object animated, then i render in TGA format with alpha channel actived, 32 bits, and tga compressed actived (to save fee diskspace), and squensed. in Adobe After effect, i adjust the squense files with level effect, channel mixer and some brightnes n contrass. i also give shine and shadow effect to make it more nice. for the background i make new solid then i give grid effect. for the soft image in background, i made some animation in 3d studio max then i put below the animation layer with some transfer mode (some i use screen, multiply, add. or more. look which is better) the last two images, is for transition. the motion is, orenz logo circling the cylinder object from rite to left. first animation i render sparately from 3d studio max. one for background, and two for the logo. then i adjust in adobe after effect. well. thats it. i think you also can make better then this. ;)

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